Pocket Foundry
Fit the piece. Hold the line. Forge the combo.
How to play
Forge three orders in sequence: clear a row, then a column, then two lines together. You have thirty placements. Select the top-left anchor, inspect the footprint and forecast, then Place piece. Rotate freely; the next two pieces are visible. Only highlighted cells must be empty: a rotated L can wrap around an occupied anchor corner.
Arm a Clamp to hold your next single completed line instead of clearing it. Its tiles stay occupied. The next successful placement releases that line together with any new completed lines, so plan a double clear.
Start with one clamp, cap two. A clamp is spent only when a single line is actually held. Each completed order restores one clamp. Holding delays the line score and order until it clears; cells in crossing lines score only once.
Release line clears it immediately without advancing the piece queue or spending a placement. It can complete a row or column order, but a single held line alone cannot complete the two-line order. Release remains available if the board blocks the next piece or placements run out.
Gold tiles are clamped; outlines show the forecast. Staging and Cancel are free. Arrow keys navigate; Enter or Space selects. Retry resets this fixed puzzle. Original independent game; published analytics are retained.